EUTM file information

018922709

FABRICKS


September 6, 2023

Trademark Summary

The trademark application FABRICKS was filed by MatchWornShirt Holding B.V., a corporation established under the laws of the Kingdom of the Netherlands (the "Applicant"). The application was published for oppositions on October 29, 2023, and it was registered by office on February 5, 2024 without any oppositions.

The application was filed in English (French was selected as the second language).


Goods And Services

  • The mark was filed in class 9 with following description of goods:
    1. Software
    2. Application software
    3. Mobile applications
    4. Electronic chips
    5. Computer chips
    6. Microchips
    7. Encoded electronic chip cards
    8. Encoded record tokens
    9. Electronic tags for goods
    10. Electronic tags for clothing
    11. Electronic identification tags
    12. Labels with integrated radio frequency identification [RFID] chips
    13. Downloadable files authenticated by non-fungible tokens [NFT]
    14. Downloadable software for receiving and accessing non-fungible tokens
    15. Near-field communication [NFC] tags
    16. Databases
    17. Digital data processing systems
    18. Computer software for blockchain technology
    19. Computer software for blockchain mobile applications and wallets
    20. Apparatus, instruments and software for product tracking and identification
    21. Platform software
    22. Encoded holograms for genuine product certification
    23. Authentication software
    24. Data exchange units
    25. Product lifecycle management software
    26. Readers [data processing equipment]
    27. All the afore-mentioned goods to be processed in sportswear, sports equipment, sports footwear and sports headgear [other than helmets].
  • The mark was filed in class 42 with following description of goods:
    1. Design and development of systems for data input, output, processing, display and storage
    2. Design and development of computer software for the collection, transmission and analysis of data
    3. Design of microchips
    4. Data authentication via blockchain
    5. Certification of data via blockchain
    6. Data storage via blockchain
    7. Programming software for information platforms on the internet
    8. Platform as a Service [PaaS]
    9. Hosting platforms on the internet
    10. Blockchain-as-a-service [BaaS] for creating and managing non-fungible tokens [NFTs] in the form of virtual goods
    11. Authentication services
    12. Authentication services [verification of the characteristics of goods]
    13. Computerized user authentication services in e-commerce transactions
    14. Hosting of e-commerce platforms on the internet
    15. Quality control services for certifying product quality
    16. Computer software programming for scanning or reading of RFID tags via computer networks
    17. Computer software programming for scanning or reading a quick response code via computer networks
    18. All the afore-mentioned services apply to sportswear, sports equipment, sports footwear and sports headgear [other than helmets].